Teaching Vocabulary Through Games

dc.contributor.authorPrasai, Khadananda
dc.date.accessioned2024-01-19T08:56:02Z
dc.date.available2024-01-19T08:56:02Z
dc.date.issued2010
dc.description.abstractVocabulary learning is an inevitable part of language learning process. The language learners face the problems in getting command over language unless they are able to understand and use the vocabulary of that language. Therefore, the teacher should be always conscious of choosing the appropriate technique to teach the vocabulary lessons. This study attempts to find out the effectiveness of teaching vocabulary through games. It is an experimental study. Sixty students studying in B.Ed.1 st year in Shaheed Smriti Multiple Campus, Tandi, Chitwan were the sample population for this work and they were divided into experimental group (EG) and control group (CG) according to random sampling way. The EG was taught vocabulary using games technique but the CG using usual technique. After teaching them for 24 days, the test was taken using the vocabulary questions based on different categories. Thereafter, the results of the test were compared using simple statistical tools like average, percentage etc. to determine the effectiveness of games technique in teaching vocabulary. The findings of the study proved that games technique in teaching vocabulary was effective. The study consists of four chapters. Chapter one encompasses general background, review of the related literature, objectives and significance of the study. Chapter two is about the methodology which includes data collection and limitations of the study. Chapter three includes the analysis and interpretation of the data which has been calculated on the basis of average scores in the average mean and percentage. Similarly, t-test has been applied to find out the statistical significance. For the test of the both groups, the questions were designed and they are given in the appendix. Chapter four includes the findings and recommendations. It also suggests some pedagogical implications.en_US
dc.identifier.urihttps://hdl.handle.net/20.500.14540/21306
dc.language.isoen_USen_US
dc.publisherDepartment of English Educaionen_US
dc.subjectTeaching vocabularyen_US
dc.subjectEnglish languageen_US
dc.titleTeaching Vocabulary Through Gamesen_US
dc.typeThesisen_US
local.academic.levelMastersen_US
local.affiliatedinstitute.titleSaptagandaki Multiple Campus Bharatpuren_US

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